Closed akarle closed 6 years ago
Not an issue pre-split of dungeonAdventure.js into multiple files 0bb95bec74c3bdc432055c263ac4c1d73cc58954
Fixed in current branch, it was an issue with the room
variable not changing along with the current room when declaring the add-fog-back function.
Found a fog bug where a torch activated in one room and burned out in the next causes the wrong parts of the screen to regain fog / the wrong html symbols are sometimes drawn, and not everything that should have fog does...
Currently confirmed this is an issue commit ea9e3e5 ... will do some exploration.