With the new Inventory update #119, we decided that we can manage the whole stingyness of a specific merchant randomly in the Merchant location (instead of randomly giving values).
Base values for items should be given, as certain items just flat out are more valuable.
The RNG should come in with the spawn of the merchant and the use of the buyFrac/sellFrac parameters!
With the new Inventory update #119, we decided that we can manage the whole stingyness of a specific merchant randomly in the Merchant location (instead of randomly giving values).
Base values for items should be given, as certain items just flat out are more valuable.
The RNG should come in with the spawn of the merchant and the use of the buyFrac/sellFrac parameters!