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mcdonaldduncan
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Freebooter
Columbia College Chicago Senior Capstone
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Add legs and small details on the Alien Wasp Enemy.
#221
ZetaKnight117
closed
1 year ago
0
Concept steampunk train
#220
Gubbington
closed
1 year ago
1
Compare feedback in Freebooter to Ultrakill, COD
#219
fatjosephina
closed
1 year ago
1
Update platforms for further customization
#218
mcdonaldduncan
closed
1 year ago
1
Build Combat Audio Management System
#217
mcdonaldduncan
closed
1 year ago
2
Finish inquisitor turn around
#216
Gubbington
closed
1 year ago
0
Update Turret Logic
#215
mcdonaldduncan
closed
1 year ago
1
Add art assets in Overgrowth.
#214
GavinKWade01
closed
1 year ago
1
Convert Project to URP
#213
mcdonaldduncan
closed
1 year ago
1
Prop Creation: Computer and Monitor
#212
GursimarV
closed
1 year ago
1
Animate Crosshairs
#211
TJCampo
closed
1 year ago
2
Replace all greybox assets with art in Venice
#210
TJCampo
closed
1 year ago
1
Fracture enemy models
#209
TJCampo
closed
1 year ago
0
Continue the Enemy Wasp model for Jungle Level ( get the model at least 80% done.)
#208
ZetaKnight117
closed
1 year ago
0
Add dissolve shader and behavior
#207
Sebp23
closed
1 year ago
1
Add fracture behavior to enemies
#206
Sebp23
closed
1 year ago
2
Implement Grenade Launcher recoil animations
#205
Sebp23
opened
1 year ago
1
Jungle level: iterate based on feedback
#204
fatjosephina
closed
1 year ago
0
Art and Design: Props
#203
KCarre
closed
1 year ago
4
Boss concepts and catch up
#202
Gubbington
closed
1 year ago
0
Art And Design: First Person Perspective
#201
KCarre
opened
1 year ago
5
Art and Design: Enemies
#200
KCarre
opened
1 year ago
6
Transition jungle level from graybox to art
#199
fatjosephina
closed
1 year ago
0
Damage Numbers
#198
ErRibeiro
closed
1 year ago
0
Cut the pistol
#197
Sebp23
closed
1 year ago
0
Cut wallrunning
#196
Sebp23
closed
1 year ago
3
Cut the soldier enemy
#195
Sebp23
closed
1 year ago
1
Add more polished feedback for shooting
#194
Sebp23
closed
1 year ago
4
BoostPad
#193
ErRibeiro
closed
1 year ago
1
Complete Street Lamp and Start Building Lamp
#192
GursimarV
closed
1 year ago
0
Level Feature Additions/Adjustments
#191
mcdonaldduncan
closed
1 year ago
1
Fix Projectile Issues When Transitioning Scenes
#190
mcdonaldduncan
closed
1 year ago
1
Add texture and material to the Soldier Enemy Model.
#189
ZetaKnight117
closed
1 year ago
0
Bunker: Update Enemies
#188
GavinKWade01
closed
1 year ago
1
Environmental Art for second market
#187
TJCampo
closed
1 year ago
0
Add new behaviors to level
#186
fatjosephina
closed
1 year ago
1
Experiment with 2d toon shader
#185
KCarre
opened
1 year ago
0
Model and Texture Drone
#184
KCarre
opened
1 year ago
0
Make sounds for pickups and object interactions
#183
KinoCross
closed
1 year ago
0
Implement the Grenade Launcher Model
#182
Sebp23
closed
1 year ago
0
Animate Dash Cooldown in New UI
#181
Sebp23
closed
1 year ago
1
Get back in the saddle with Freebooter art and work on health pickups.
#180
Gubbington
closed
1 year ago
0
Get a second pass on level interactions and integrate further with current systems
#179
fatjosephina
closed
1 year ago
0
Rework "Near-Death" HUD
#178
Sebp23
closed
1 year ago
2
Update Bullet Trails and Hitsplats to pooling system
#177
mcdonaldduncan
closed
1 year ago
0
Finish Fixing up The Soldier Model
#176
ZetaKnight117
closed
1 year ago
0
Bunker: Add Props
#175
GavinKWade01
closed
1 year ago
1
Release 4 Tasks Planning (Just a self note)
#174
mcdonaldduncan
closed
1 year ago
1
Finish the 3D Model for the Drone Enemy
#173
KCarre
closed
1 year ago
0
More Environment Art
#172
TJCampo
closed
1 year ago
0
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