Closed Zygus42 closed 7 years ago
@Wugi please look into this.
OK:
We currently don't know why this happens, but we have reproduced the bug ... we try to fix it.
Yes this texts are currently unfinished, we try to complete them until the next release.
We already fix that, but it's currently not in the release builds. (There was an translation fault.) Also the research flow around the T2-Module is changed.
The entry which depends Neon Crystal is unlocked very late (~Spaceship Thrusters). Theoretically it should work ...
We use "oreBauxite" and Immersive Engineering "oreAluminum". We think Bauxite is the more correctly solution. Specially because we don't like to have direkt smelt recipies.
Thank you for feedback!
to 5. We added "oreAluminum" as an alternative for the Research. But note that this don't make the ores compatible, you only get the chanche to unlock all content, without having Bauxite from our mod. (in other words you don't need our ore)
Thanks for your prompt response, and the fun mod.
We did find one more item since posting above, also to do with oreDictionary I'm guessing. When you process Alutine crystals in the Industrial Neon Furnace, you get an Aluminium Plate from FuturePack, but you also get an Aluminium Ingot from ImmersiveEngineering and an Aluminium Ingot from TechReborn, and I'm guessing that if the machine had another slot you would also get an Aluminium Ingot from BaseMetals, which is the other mod that adds Aluminium Ingots. So effectively instead of making 1 aluminium, it makes 3 for each crystal of Alutine.
lol, this shoould not happen ^^ Edit: Are you shure its only using 1 Alutin Crystal ? I think it uses 3 alutin Crystal at once and make 3 different outputs.
In regards to item # 3 in the list above, any updates on that? I'm currently in the predicament where I'm in need of improved flash drives for research but do not have the ability to actually craft them or unlock them. I'm also finding that fluid tubes are not available either for crafting/research. I tested this in the latest 1.11.2 release.
issue 3 is and never was a real problem. We let you get that research before you have the ability to craft that because you should then search for it and look what else you can research.
Well I don't have fluid tube research available and nothing else in order to move forward. Don't know what to say here. I will push forward somehow :D
number 3 is fully fixed: empty flash drives has unique names (1.10.2) AND have been removed later (1.11.2). "improved flash drives" is researchable.
but at the point of "improved flash drives" and "AI-chip" there are some paths which ends in "you need the flash drive", so for the next release we add some extra "dependenies", to guide the player the right way.
Solution:
Fluid system is not completed yet, but we work on it.
That makes total sense. I just need fluid tubes in order to research renewable energy. Please see images attached:
Mh... Sorry, I am missunderstoud it. Yes this is totaly wrong! I going to fix it, wait an moment. We tell you if the fix is ready.
No worries. Thank you for being patient. I really appreciate it. This mod is awesome. I just don't want to miss anything.
After this files gets reviewed the fix is finished https://minecraft.curseforge.com/projects/futurepack/files/2411410
Thank you !! Awesome support!
Ok the first issue with the neon bar doing weird stuff should also be fixed. at least in 1.11.
yeah by now this should be fixed
v. Futurepack-1.10.2-24.2.58, forge-1.10.2-12.18.3.2185
Please let me know if you need any further data / clarification.