Open Trubadan opened 4 years ago
please proivde the logs, (latest, debug & FP-Latest)
1. This problem persists in 1.16.4, I don't know if it's with Dungeon Crawl or not. After teleporting to Dungeon dimension, could place there a chest, and could teleport back 1 more time (had to click several times to do so). Then could go back to dungeon and any right click interaction stopped working, no console command would work (for ex. /gamemode), couldn't teleport back. After pressing "Quit and save", world was saving for eternity, and I had to force close Minecraft. When I loaded world again, everything was pitch black, still couldn't interact with anything, commands didn't work, and when I flew up (I was in creative), breaking blocks, only sky was visible.
2.
When I tried again to create log files, everyting begun to work kinda properly: I can't place any block in dungeon, interactions work, commands work, I can teleport back and forth as many times as I want. Except if I do that fast, HUGE lagspikes begin to occur:
[09:41:07] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 14266ms or 285 ticks behind
3. I do use a lot of mods, including Optifine with shaders and Dungeon Crawl. Here's log file of me placing Teleporter for the first time and teleporting back and forth: https://pastebin.com/m140wCA6 FP-Latest.log: https://paste.ee/r/umTZM/0 Modlist: https://pastebin.com/NBFn1uJV
4. Also, here's error after proper "Quit and save" is done:
[09:50:25] [Server thread/ERROR] [thermal/]: Fluid futurepack:oxygen returned a null value for its Still Fluid! This is an error. Report this to the mod author. Probable mod: futurepack
[09:50:25] [Server thread/ERROR] [thermal/]: Fluid futurepack:oxygen_flowing returned a null value for its Still Fluid! This is an error. Report this to the mod author. Probable mod: futurepack
Teleports do not trigger when using RMB. After pressing RMB on the teleport to the dungeon, RMB no longer triggers either on chests or on mechanisms. The destructible blocks do not fall out, but disappear. These issues occur when used in conjunction with the Dungeon Crawl mod.