mclemente / about-face

FoundryVTT Module to rotate tokens on move
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When Copy/Pasting tokens from one map to another, it adds a Rotation Offset that screws up their rotation #62

Closed GambetTV closed 1 year ago

GambetTV commented 1 year ago

Weird bug I'm running into. By default I have "Facing Direction" set to Down, and Rotation Offset set to 0. However, if a token is facing to the left when I copy/paste it to another map, it will paste with the token facing left, which is good, but for some reason it will change its Rotation Offset in the Token Configuration to 90, which from that point on means if I move the token to the right, it will be facing down instead of to the right, if I move it up it'll face the right, etc. I don't know why it adds the Rotation Offset, but it definitely shouldn't be happening.

mclemente commented 1 year ago

Are you on the latest version? That issue was fixed on v3.22.4.

GambetTV commented 1 year ago

I'm on v3.22.5 and it's still happening.

mclemente commented 1 year ago

Does this error persists? Was this somehow related to other modules, like #63?

GambetTV commented 1 year ago

I couldn't tell you if it's caused by another module, as it happens so inconsistently and only happens when you copy a token from one map to another, that it'd just be really long and complicated to test it out to any reasonable certainty. That said, it happened to me as recently as a few hours ago, after I updated the module to the 3.22.6. But only to one token, which seems pretty good compared to how it used to be where I'd copy 7 tokens and 4 of them would be messed up.