med-material / HandStrengthener

HandStrengthener Assistive Training Tool
MIT License
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bci

Hand Strengther

Hand Strengthener Interface

About

The hand strengthener is an application for rehabilitation of hand opening and closening in stroke patients. The hand-strengthener features the following:

Roadmap

In the long-term the hand strengthener will connect to BCI and EMG equipment, to receive input from these classifiers, and inject input if no input is registered.

Contributors

Done at Aalborg University.

Jan2020 Experimental Procedure

Final Procedure Design applies only to participant 302, 303 and 304

GameManager settings:

FabInput = 0.0 / 0.1 / 0.2 / 0.3
Recognition Rate = 0.4
Trials = 20
InputWindowSeconds = 2
InterTrialIntervalSeconds = 2.5
FabricationAlarm = 1 (when should fabricated input be activated)
FabricationAlarmVariability = 0.25 (which means Fab.Input. happens between 0.75 - 1.25 seconds)

KeyInputSequencer settings (New Settings, applied to P. 302, 303, 304, introduced after the new practice mode):

Deadzone = 0.75
SequenceTimeLimit_ms = 1.5

KeyInputSequencer settings (Old Settings, applied to other participants, this made sequencing too hard):

Deadzone = 0.4
SequenceTimeLimit_ms = 1.3
  1. The facilitator uses a randomizer, to choose order of conditions and order of key sequences. TODO: For the future, we should make sure that this is counter-balanced.
  2. The participant is welcomed and given a demographical GDPR sheet where we ask for Age, Gender, Name and assign the participant a participant number.
  3. First, the participant is introduced to the task. "In this task, you are to press a sequence of keys in order to make a ball squeeze. A black bar will move and when it reaches the green area, you are allowed to press the sequence, but only once. You will be trying with 4 different sequence of keys. The first one is HK (at the same time), J and then L. Now you will be given some opportunity to practice it.
  4. The facilitator informs the participant to hold the keys with the same 4 fingers at all time, so as to not loose track of what keys he is pressing. (Applied only to P.302, 303, 304, other participants could press the keys as they wish but only with one hand.)
  5. The practice application is opened and the participant get to practice the key sequence. The practice application tells the participant whether the participant was slow or mistyped the sequence. The participant gets to practice until he can perform the sequences reliably at the desired speed (Applied only to P.302, 303, 304, other participants were allowed to train before playing but received no feedback on the speed/correctness and so had less clue as to what constituted a correct input.)
  6. The facilitator asks whether the participant is ready and then switches over to the real application.
  7. The facilitator starts a video recording and starts the test. The facilitator covers the keyboard so the participant cannot look down at the keys the participant is pressing. (Video recordings only available for participants 101, 402, 210, 404, 108, 602, 603, 604)
  8. Behind the scenes, our program chooses to either fabricate input, accept the input (if it is correct), or reject the input.
  9. After 20 trials, the participant is given a survey, to answer how much he felt frustrated and how much he felt in control of the ball squeezing. (Survey only consistent for 101, 402, 210, 404, 108, 602, 603, 604)
  10. Then the participant proceeds to try the next key sequence. After all four sequences, and answering the survey 4 times, a new survey is given to the participant for the whole experiment. (consistent for all participants)
  11. The facilitator should now make sure to rename the CSV files and video recordings to include the participant's number.
  12. The participant is then in a short audio-recorded qualitative interview, about his perception of controlling the ball squeezing. What he suspected was affecting his performance and what was on his mind when answering control/frustration survey questions. Then the participant is debriefed about the experiments true purpose, and told about the injection of input, as well as the purposeful rejection of input. (audio recordings available for 302j, 302c, 303, 206, 101, 402, 210, 404, 601, 108, 303, 604)

Technical details

Logged Data

Data is currently logged locally into a ´keysequencedata´ csv file.