Half-Life 2: reUpdate - Patch & ported Steam Deck features & bug fixes for Half-Life 2: Update
See this patch showcases here:
https://www.youtube.com/embed/BPhvxuZAkQ4
More information about this patch:
GameBanana: https://gamebanana.com/mods/429040
PCGW: https://community.pcgamingwiki.com/files/file/2588-hl2-update-new-engine-patch-new-bugfixes-for-hl2-update-updated-2023/
Versions
Patch current version: 1.0.4.2 - build 8491853 - 9/15/2024 (Windows)
Linux version: 1.0.4.1 (will be updated later if I can)
Based off November 17, 2023 official patch.
Downloads:
Gamebanana, PCGW: See above.
MEGA: https://mega.nz/folder/cj8VWTgI#hsPshFA1J4ARrqcw_UVmHQ
Last updated 9/15/2024.
About this mod
WARNING: This mod is for "Half-Life 2: Update" (AppID: 290930) only.
This is the unofficial patch for Half-Life 2: Update, which adds all the bug fixes, Steam Deck features from original (vanilla) Half-Life 2 to HL2: Update.
Installation / Update
See Wiki - Installation
(Optional) If you want to install the custom Orange-themed Gamepad UI with Verdana & Trebuchet MS font (inspired by the X360/PS3 Orange Box menu UI),
put the VPK file into hl2\custom folder (if it doesn't exist, create it).
NOTE: For those who don't know where Steam and the game (Half-Life 2: Update) is installed, go to Steam Library >
right click Half-Life 2: Update > Properties > Local Files > Browse...
An explorer/file browser window will pop-up. Copy the path from the address bar (example: V:\Steam\steamapps\common\Half-Life 2 Update, may vary by system).
NOTE: There will be limited support for cracked version (like cs.rin.ru) of HL2: Update as it's too much work.
Official Features:
- Increased FOV from 90 to 120
- HUD Aspect Ratio (4:3, 16:9, 16:10)
- Vulkan renderer (-vulkan)
- Working Gamepad UI/Steam Deck UI (-gamepadui), also to use Gamepad UI with DX9, use (-dx9 alongside -gamepadui)
- XInput/Legacy controller support has working rumble/vibration (as SDL2 was updated) (Windows only).
- Steam Input (currently not working)
Beside the official changes above. The reUpdate patch also added/changed some features:
- The Gamepad UI have been customized, in this case, most thumbnails on "New Game" chapters are taken from HL2: Update instead of the vanilla HL2.
- More improvements and few new features to Gamepad UI, restored some missing options, including:
Keyboard Advanced Options:
Fast Weapon Switch - Disabled (0), Enabled (1), Controller (2), Horizontal scroll/Postal III style (3), can be also changed with "hud_fastswitch" command.
Enable Developer Console directly via Gamepad UI
Mouse sensitivity on Gamepad UI can be increased up to 20.
- (NEW) Some improvements to old VGUI:
Video - Advanced
Removed broken "Use 'bloom' effect when available" that always uncheck itself when saved. Bloom and HDR will still functioning normally with it's options remain available.
FOV options increased to 120 without using Console command.
- Optional: Orange Gamepad UI scheme with Verdana & Trebuchet MS font included.
New since 9/15/2024:
Source SDK
- Added Hammer++ and included GameConfig.txt
- Added detail.vbsp and lights.rad
Other
- Updated SDL to 2.30.7
- Updated DXVK to 2.4
- Updated dxsupport.cfg to includes NVIDIA GPU from GTX 700 series up to RTX 40 series.
- This meant that the game will now set anti-aliasing, textures and other settings to highest on these GPUs by default when launching the game for first time. This does not apply to newer AMD/ATI systems as I don't have time to include them here.
- Minor changes to Chapter 14 thumbnail on Gamepad UI.
Bugs fixed:
November 17, 2023
- Fixed a hang where NPC pathfinding could stall forever
- Fixed sprinting when using an external controller (This fix would be pointless with HL2 reUPDATE due to Steam Controller being unsupported anyway).
Previously:
- Dropship container gun fix which makes the gun possible to turn (broken since 2007 on X360/PS3, and 2010 on PC. Fixed in 2022.)
- Long loading saves bug/engine freezing while saving has been fixed.
- Improved loading times (for users with HDD only)
- Fixed some stuttering on level transitions
- NPC eyes not blinking (fixed in 2019)
- Some missing Combine sounds has been fixed (noticeable by shooting them)
- and much more... (see here)
Bugs that hasn't been fixed
- Steam Input are non-functional on Gamepad UI
- DirectX 8 compability mode by default. This is a common bug that also affect vanilla HL2 aswell, when playing the game on some modern hardware/GPUs.
To workaround this bug, launch the game with -dxlevel 95, configure your video settings, save it (by clicking OK), then
exit the game, remove the launch options, launch the game again, if your video settings was reset again, just configuring it again, then save it, try to relaunch
just to make sure, if video settings doesn't reset to low quality, low textures or DX8, then you are good to go.
LICENSE (ignore)
Games files included in this patch are © 2004 - 2024 Valve Corporation.
Redistributing this patch is allowed as long if you credit this to me, and Valve. Commercial purposes not allowed.
For SDL2:
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
-
The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
-
Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
-
This notice may not be removed or altered from any source distribution.
The setup icon was based off the Half-Life 2 icon made by vaksa
© 2005 vaksa, used with permissions
https://www.deviantart.com/vaksa/art/Half-Life-2-icon-16869820
and the Windows Vista/7 setup icon from Microsoft Windows. © Microsoft Corporation.
This patch is not made by, or affiliated with Valve, Fillip Victor, and others who have worked on the game.