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megamarc
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Tilengine
Free 2D graphics engine with raster effects for retro/classic style game development
https://www.tilengine.org
Mozilla Public License 2.0
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Reimplement TLN_SetAnimationDelay() for single frame (?)
#73
mechakotik
closed
4 years ago
0
Change show/hide cursor policy.
#72
ghost
opened
4 years ago
2
Build not working on MacOSX with brew
#71
KanedaFr
opened
4 years ago
3
OSX build
#70
alemelis
closed
4 years ago
6
4:3 Aspect Ratio Option
#69
GithubPrankster
closed
4 years ago
2
Linux: fix window fullscreen.
#68
ghost
closed
4 years ago
1
Map making guide
#67
IoriBranford
opened
4 years ago
6
Sprite.c - fixed odd word
#66
thundervox
closed
4 years ago
0
Upgrade Tilengine SLN to VS2019 version
#65
turric4n
opened
4 years ago
0
Incompatibility with non indexed PNG
#64
GithubPrankster
closed
4 years ago
3
Install will not work on itch.io
#63
ghost
closed
4 years ago
1
Mouse position is off
#62
Scorpox59
closed
4 years ago
1
144hz and VSync
#61
turric4n
opened
4 years ago
5
Determining which sprites collided with each other
#60
danielgholmes
closed
4 years ago
5
float2fix's argument lacks parenthesis
#59
Eiyeron
opened
4 years ago
0
PNG requires redundant colours
#58
danielgholmes
closed
4 years ago
2
CRT effect looks too dark
#57
megamarc
closed
4 years ago
3
Support for Tiled animation?
#56
ghost
closed
4 years ago
1
C++ TLN_CreateWindow compiling error
#55
mechakotik
closed
4 years ago
0
Window crashes when going fullscreen with Alt+Tab
#54
megamarc
closed
4 years ago
2
TLN_LoadSpriteset: Valgrind shows that memory is lost
#53
thacoon
closed
4 years ago
7
Input keys of PLAYER1 cannot be changed
#52
thacoon
closed
5 years ago
2
For *nix lower and uppercase are important.
#51
preemeijer
closed
5 years ago
0
Renderer crashes when using TLN_SetLayerBitmap() on a bitmap without palette
#50
megamarc
closed
4 years ago
0
Mega Drive/Genesis style sprite masking
#49
TorutheRedFox
closed
4 years ago
3
Update Animation.c
#48
zipxin
closed
5 years ago
0
[Bug] Sample Barrel, collision fails.
#47
ghost
opened
5 years ago
1
Fix enable/disable CRT effect: keyboard event.
#46
ghost
closed
5 years ago
0
doc - add newlines, spaces and fix some typos
#45
ghost
closed
5 years ago
0
Makefile: allow overwrite some variables.
#44
ghost
closed
5 years ago
2
Exclude object file Test.o
#43
ghost
closed
5 years ago
0
Proposal: optimization
#42
ghost
closed
5 years ago
1
Optimize short-circuit: move strcasecmp to the lastest.
#41
ghost
closed
5 years ago
0
Fix minor warnings and some other errors.
#40
ghost
closed
5 years ago
6
Fix: possible null pointer dereference.
#39
ghost
closed
5 years ago
0
Updated Windows SDK to fix Tilengine Windows compilation under VC++
#38
turric4n
closed
5 years ago
1
Add Mouse Support
#37
popeyeotaku
closed
6 years ago
4
Comments and folders in English
#36
jesta88
opened
6 years ago
1
TLN_GetErrorString() Crashes C# apps
#35
Rubberduckycooly
closed
5 years ago
2
Just can't get the examples to load
#34
CyborgCabbage
closed
5 years ago
2
Installing on non-debian linux
#33
megamarc
closed
4 years ago
1
Install doesn't work on Manjaro Linux
#32
popeyeotaku
closed
6 years ago
1
C# sample attempted to read or write protected memory.
#31
CybertronicToon
closed
5 years ago
1
Samples failing to execute
#30
pmprog
closed
6 years ago
13
I need help!
#29
SamSmith01
closed
6 years ago
1
Sprite Not Showing Up...
#28
Rubberduckycooly
opened
6 years ago
2
Unable to install (Fedora 28)
#27
wmellema
closed
6 years ago
2
TLN_SetLoadPath Doesn't Check The Length Of Input Before Copying It To A Fixed Buffer
#26
bhelyer
closed
6 years ago
0
Attempting To Load A Tileset With A Non 8 Multiple Size Returns A "No Error" Error
#25
bhelyer
closed
6 years ago
0
Attempting To Load A PNG-24 Results In A Crash, Rather Than An Error
#24
bhelyer
closed
6 years ago
1
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