Open metal-crow opened 6 years ago
Currently the armor sound effect patch alters the armor parameter file (ProtectorParam.param) in memory to disable the sound effects. For possible fixes, we should try one (or more) of the following:
Additionally, I never intended for the armor sounds patch to be enabled by default; I must have accidentally enabled it in the config file when distributing the latest DLL build. Whether or not the patch works, we should have it disabled by default.
The, currently default enabled, disable armor noises patch causes enemies to also not perceive armor noises, instead of just being a ascetic patch. This alters game play since enemies heavily rely on this noise to detect players.