Closed nihalzp closed 5 months ago
const std::vector<Ellipse> GeoDiv::min_ellipses() const { return min_ellipses_; }
For example, this code in geo_div.cpp might return the vector of ellipses by value which is inefficient. Should we change all occurances of getter functions to pass by reference for efficiency?
geo_div.cpp
For example, this code in
geo_div.cpp
might return the vector of ellipses by value which is inefficient. Should we change all occurances of getter functions to pass by reference for efficiency?