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michalbe
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cervus
:video_game: tiny WebGL 3d game engine
MIT License
28
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Remove move_r, move_f, move_u
#38
stasm
closed
7 years ago
0
Compose the local matrix from scale, rotation and position
#37
stasm
closed
7 years ago
0
Reimplement some of the gl-matrix methods
#36
stasm
opened
7 years ago
3
Remove Entity.origin
#35
stasm
closed
7 years ago
3
Remove the math namespace
#34
stasm
closed
7 years ago
2
Set/get scale relative to the initial (1,1,1) scaling
#33
stasm
closed
7 years ago
2
Rotation is affecting movement.
#32
michalbe
closed
7 years ago
1
Scale getter
#31
michalbe
closed
7 years ago
0
Scale isn't working correctly.
#30
michalbe
closed
7 years ago
2
[Issue 28] Architecture rewrite
#29
michalbe
closed
7 years ago
0
Architecture rewrite
#28
michalbe
closed
7 years ago
0
Use gl-matrix instead of custom gl-vec3 & gl-mat4 packages
#27
michalbe
closed
7 years ago
0
Use full version of gl-matrix...
#26
michalbe
closed
7 years ago
0
Make Z the "forward" axis
#25
stasm
closed
7 years ago
0
Add aliases for the X, Y and Z unit vectors.
#24
stasm
closed
7 years ago
0
Entity's transformation matrix is the source of truth
#23
stasm
closed
7 years ago
1
Smarter rotations
#22
michalbe
closed
7 years ago
0
V1.0
#21
michalbe
closed
7 years ago
0
Add rollup to dependencies
#20
stasm
closed
7 years ago
0
Animation support
#19
michalbe
opened
7 years ago
1
Make shadowmaps great again.
#18
michalbe
opened
7 years ago
1
Tweens?
#17
michalbe
closed
7 years ago
1
Add color setters
#16
michalbe
closed
7 years ago
0
Materials should inherit from some base `Material` class
#15
michalbe
closed
7 years ago
0
Group duplicates sooooo much code with Entity...
#14
michalbe
closed
7 years ago
0
Camera should extend `Entity` class
#13
michalbe
closed
7 years ago
0
Add `lookAt` method to the camera
#12
michalbe
closed
7 years ago
1
Global key listener
#11
michalbe
closed
7 years ago
0
{x, y, z} to [0, 0, 0]
#10
michalbe
closed
7 years ago
0
Static camera fix
#9
michalbe
closed
7 years ago
0
gl-matrix split
#8
michalbe
closed
7 years ago
0
agga blag blag
#7
michalbe
closed
7 years ago
0
models rendering (voxel + blender)
#6
michalbe
closed
7 years ago
0
Shaders changes and camera movement.
#5
michalbe
closed
7 years ago
0
unity like editor
#4
michalbe
closed
7 years ago
0
implement entity-component architecture
#3
michalbe
closed
7 years ago
0
Phong material
#2
michalbe
closed
7 years ago
0
Moving shaders outside the entity class
#1
michalbe
closed
7 years ago
0
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