This code sample is to show you how to use the new Neural Network Inference (NNI) Plugin in Unreal Engine 5 which implements ONNX Runtime to allow you to add Machine Learning (ML) Models in your projects. ONNX Runtime is a library to optimize and accelerate machine learning inferencing.
We are using open source models from the ONNX model zoo to apply a style transform to the scene during game play. Check out the before and after pictures below to see how one of the models is able to stylize the scene.
Before:
After:
This repository aims to grow the understanding of using ML models through the NNI Plugin in Unreal Engine 5 by providing an example of implementation and references to support the Microsoft Build conference in 2022. It is not intended to be a released product. Therefore, this repository is not for discussing ONNX Runtime, the NNI plugin or requesting new features.
Windows
The initial version of the NNI plugin supports CPU inference on PC (Windows/Linux/Mac) and Consoles (PS5/Xbox Series X). At the moment, GPU evaluation is only supported for Windows DirectX 12.
This project will only work up to version 5.2 of Unreal. Check out these docs for how to use the updated NNE plugin
Open the Epic Game Launcher and launch Unreal 5
Browse to the location that you cloned the project.
Select the FPStyleTransfer.uproject
file and click open. This will load the same project.
NOTE: If you receieve the below message click Fix Now and it will recompile the project.
Once the project is loaded click play to see the project work!
Browse to the location that you cloned the project.
Open the FPStyleTransfer.sln
file.
Hit F5 to run the project.
Click play to see the project work!
There are 5 differnet models included from the ONNX Model Zoo. You can find them under the Content > Models folder in the UE Content Browser. To add your own models, drag and drop them into the Models folder in the Content Browser.
To select one of the other preloaded models or one that you added yourself.
StyleTransferConfig
blueprint from the Outliner
Details
under the Default
section find the Neural Network
property and select the dropdown. You will see a list of models available.Grab open source models to add to your project:
Connect with ONNX Runtime (ORT) on Social!