Changes:
-Menu toggles for rendering projector (purple), camera color (yellow) and camera depth (magenta) frustums.
-Added frustum class for handling the rendering of frustums.
-Menu toggle for rendering geometry as wireframe
-Hintpaths in projects use $(SharpDXPackageBinDir) in combination with to better match what the SharpDX nuget package expects.
-Some extra try catches and error logging to prevent crashing and report to user through the logging window.
Note, there's some initial clutter in commit history due branching of my master changes and reverting the master branch to the latest master of the original project.
Changes: -Menu toggles for rendering projector (purple), camera color (yellow) and camera depth (magenta) frustums. -Added frustum class for handling the rendering of frustums. -Menu toggle for rendering geometry as wireframe -Hintpaths in projects use $(SharpDXPackageBinDir) in combination with to better match what the SharpDX nuget package expects.
-Some extra try catches and error logging to prevent crashing and report to user through the logging window.
Note, there's some initial clutter in commit history due branching of my master changes and reverting the master branch to the latest master of the original project.