Closed widp closed 7 years ago
I've been trying to understand how the room alive toolkit achieves distortion free projection onto any surface . Does it have anything to do with the CameraMath class?
Look at the section "How Does Projection Mapping Work" in the README. This is a very brief description of how projection mapping works in RoomAlive.
I've been trying to understand how the room alive toolkit achieves distortion free projection onto any surface . Does it have anything to do with the CameraMath class?