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microsoft
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ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
MIT License
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Is compiling for other processor architectures supported?
#81
KUNGERMOoN
opened
11 months ago
0
MacOS Monterey compilation issues
#80
Jorgemagic
opened
1 year ago
0
Modified shading model bits
#79
scahp
closed
1 month ago
0
This repo is missing important files
#78
microsoft-github-policy-service[bot]
closed
1 year ago
2
Adding Microsoft SECURITY.MD
#77
microsoft-github-policy-service[bot]
closed
1 year ago
0
Add custom args to compiler option
#76
scahp
closed
1 month ago
1
OSL support
#75
SomeAB
opened
2 years ago
0
Pre-compiled binaries not available currently
#74
SomeAB
opened
2 years ago
1
[Reflection] Implement SPIR-V shader reflection
#73
gongminmin
opened
2 years ago
0
[Reflection] Fetch more information for Dxil shader reflection
#72
gongminmin
opened
2 years ago
0
Refactor test
#71
gongminmin
opened
2 years ago
0
VS2022 support
#70
gongminmin
opened
2 years ago
0
[CI] Fix the CI error on macOS
#69
gongminmin
opened
2 years ago
0
Update BuildAll.py to support M1 Macs
#68
douglaslassance
opened
2 years ago
0
Error building on Mac M1 Monterrey
#67
douglaslassance
opened
2 years ago
3
ShaderConductorTest abort DxilModuleReflection::_GetConstantBufferByName
#66
CatDroid
opened
2 years ago
1
Fixed gcc 11.1 compilation errors
#65
Light7734
closed
5 months ago
3
Fix ShaderModel bitfield issue
#64
KawBuma
closed
1 year ago
0
HLSL compiled to DXIL won't load in DirectX11
#63
CallumCVM
opened
3 years ago
1
Explicitly pick Python 3 to avoid a conflict on macOS
#62
gongminmin
opened
3 years ago
0
The coordinate system of GL and metal are not the same, what should I do?
#61
breakerrorchen
opened
3 years ago
0
HLSL转 MSL的一些疑问?
#60
breakerrorchen
opened
3 years ago
0
Expose compiler options through command line tool
#59
Slin
closed
9 months ago
0
Introduce option to inherit combined sampler bindings
#58
amzeratul
closed
3 years ago
6
LLVM error in ::dlopen running on Mac, when CMake project loads another CMake project
#57
Ravbug
opened
4 years ago
1
Solve std140 layout violations
#56
cpt-max
opened
4 years ago
3
New shader stages support
#55
gongminmin
opened
4 years ago
0
Support macro definitions from the command line
#54
Slin
closed
4 years ago
3
Metal macosx- Shift cbuffer bindings broken
#53
DamianMadden
opened
4 years ago
0
Load ShaderConductor dependencies on Mac and Linux
#52
Jorgemagic
opened
4 years ago
4
Explicit Resource Bindings in OpenGL
#51
Jorgemagic
opened
4 years ago
0
Add shift resource bindings in Vulkan
#50
Jorgemagic
closed
4 years ago
2
Compiling error C3848 when building with VS2019.2
#49
gongminmin
closed
5 years ago
0
Add options parameters to C# wrapper
#48
Jorgemagic
closed
4 years ago
2
Smoother ARM and ARM64 support
#47
gongminmin
closed
4 years ago
0
Static Library support
#46
Tetrago
closed
5 years ago
1
Dxil shader reflection feature
#45
sunnypchen
closed
3 years ago
1
Translate to MSL could have wrong indices to textures and samplers
#44
gongminmin
closed
5 years ago
0
VS2019 support
#43
gongminmin
closed
5 years ago
1
Better legacy GLSL compatibility
#42
tklajnscek
closed
3 years ago
4
Options::packMatricesInRowMajor is inverted
#41
tklajnscek
closed
4 years ago
1
Half data type support
#40
gongminmin
closed
5 years ago
0
File loaded with some garbage data in the tail
#39
gongminmin
closed
5 years ago
0
Update external libraries
#38
gongminmin
closed
5 years ago
0
Vulkan descriptor shifting
#37
amerkoleci
closed
4 years ago
1
Crash when compile to multiple targets
#36
gongminmin
closed
5 years ago
0
Add options to Compiler()
#35
gongminmin
closed
5 years ago
0
Multiple targets support
#34
gongminmin
closed
5 years ago
0
Remove STL containers from interface
#33
gongminmin
closed
5 years ago
0
Enable to include an empty file
#32
gongminmin
closed
5 years ago
0
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