microsoft / Windows-appsample-marble-maze

A 3D DirectX game for the Universal Windows Platform.
MIT License
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DirectX marble maze game sample

This is a mini-app that shows how to build a basic 3D game using DirectX on the Universal Windows Platform (UWP). It's a simple labyrinth game where the player is challenged to roll a marble through a maze of pitfalls using tilt, mouse, or gamepad controls.

Note - This sample is targeted and tested for Windows 10, version 2004 (10.0; Build 19041, also known as the Windows 10 May 2020 Update), and Visual Studio 2019. If you prefer, you can use project properties to retarget the project(s) to Windows 10, version 1903 (10.0; Build 18362, also known as the Windows 10 May 2019 Update).

MarbleMaze app in action

This sample is written in C++ and requires some experience with graphics programming and DirectX. Complete content that examines this code can be found at Developing Marble Maze, a UWP game in C++ and DirectX.

Features

Related topics

Universal Windows Platform development

Prerequisites

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Build the sample

  1. Unzip the archive.
  2. Start Microsoft Visual Studio 2017 and select File > Open > Project/Solution...
  3. Starting in the folder where you unzipped the sample, go to the C++ subfolder. Double-click MarbleMaze_VS2017.sln.
  4. Press Ctrl+Shift+B, or select Build > Build Solution.

Run the sample

The next steps depend on whether you just want to deploy the sample or you want to both deploy and run it.

Deploying the sample

Select Build > Deploy Solution.

Deploying and running the sample

To run the sample with debugging, press F5 or select Debug > Start Debugging. To run the sample without debugging, press Ctrl+F5 or select Debug > Start Without Debugging.