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microsoft
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pxt-tilemaps
MakeCode Arcade extension for handling multiple tilemaps and extra tilemap blocks - beta
https://microsoft.github.io/pxt-tilemaps/
MIT License
6
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7
forks
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This repo is missing important files
#23
microsoft-github-policy-service[bot]
closed
2 years ago
0
Adding Microsoft SECURITY.MD
#22
microsoft-github-policy-service[bot]
closed
2 years ago
0
Able to "paste" tilemaps onto each other
#21
UnsignedArduino
opened
2 years ago
0
Add an 8x8 tilemap option
#20
riknoll
closed
2 years ago
0
"Copy tilemap" doesn't copy walls
#19
squidink7
opened
3 years ago
0
You can't assign 'tilemap1' and 'tilemap2' to variables.
#18
Mothman18
opened
3 years ago
0
Support 8x8 tilemaps
#17
darzu
opened
3 years ago
0
Fixing decompile of tilemaps
#16
riknoll
closed
3 years ago
2
Regenerating tileset assets
#15
riknoll
closed
3 years ago
0
Make "TileSprite" sprite kind visible
#14
darzu
opened
4 years ago
1
Add a way to cover a specific tile only
#13
darzu
opened
4 years ago
1
Store/restore sprites on tilemaps
#12
riknoll
closed
4 years ago
7
Add "On enter tile" block
#11
livcheerful
opened
4 years ago
0
Fix tilemap load flicker for cover blocks
#10
livcheerful
opened
4 years ago
0
Add tileset field editor as a block to the toolbox
#9
livcheerful
opened
4 years ago
0
Ensure "Spaceship Bugs" Stream 24 issues are fixed
#8
darzu
closed
4 years ago
1
specifically set blockIds for blocks that were under the tilemaps namespace
#7
jwunderl
closed
4 years ago
1
fix namespace now that we have a tilemap temp literal
#6
jwunderl
closed
4 years ago
1
Tile at [location] is [tile] loses tile preview
#5
jacobcarpenter
closed
4 years ago
1
Fix README
#4
riknoll
closed
4 years ago
1
Adding some useful utility tiles
#3
riknoll
closed
4 years ago
13
Walls and overlaps bug when switching tilemaps
#2
darzu
closed
4 years ago
1
Connections as "names" not "kinds"
#1
darzu
opened
4 years ago
0