The python IO to load/write/visualize magical voxel's .vox format.
pip install midvoxio
use vox_to_arr()
to parse .vox file into numpy array.
from midvoxio.voxio import vox_to_arr
print(vox_to_arr('vox/99/3x3x3.vox').shape)
result:
(3, 3, 3, 4) # the four axis are (x,y,z,color), color is [r,g,b,a] here
if there are multiple models in one vox file, use vox_to_arr('path',n)
to get the nth model's array.
use vox_to_arr('path',-1)
to get the array of combined model.
use viz_vox()
to visualize your .vox file. It uses matplotlib
to plot the file internally.
from midvoxio.voxio import viz_vox
viz_vox('vox/99/3x3x3.vox')
then, the python will give you a 3d plot.
use get_rendering_attributes()
,get_cameras()
, and get_materials()
to get vox info.
>>> from midvoxio.voxio import *
>>> print(get_cameras('vox/99/cars.vox')[0])
{'id': (0,), 'attributes': {'_mode': 'pers', '_focus': '0 0 0', '_angle': '0 0 0', '_radius': '0', '_frustum': '0.414214', '_fov': '45'}}
>>> print(get_rendering_attributes('vox/99/3x3x3.vox')[0])
{'_type': '_inf', '_i': '0.6', '_k': '255 255 255', '_angle': '50 50', '_area': '0.07'}
>>> print(get_materials('vox/99/3x3x3.vox')[0])
{'id': (0,), 'properties': {'_type': '_diffuse', '_weight': '1', '_rough': '0.1', '_spec': '0.5', '_ior': '0.3'}}
use write_list_to_vox
to generate vox file from exist python list. You can use this function to export the python list as vox file, so you will be able to edit vox file in python.
from midvoxio.voxio import write_list_to_vox,plot_3d
arr=[] # define your python list that represent the 3d model here
# define your palette that relate to your model here
# palette will be able to be automatically generated in the future
palette=[]
# you can use plotio to viz your arr before you save it to vox
plot_3d(arr) # visualize your arr
write_list_to_vox(arr,'fname.vox',palette_arr=palette) # then, you save the 'fname.vox'
# you can also use png palette
palette_path='palette.png'
write_list_tov_vox(arr,'fname.vox',palette_path) # then, you save the 'fname.vox'
viz_vox()
to visualize the vox array without using magicalvoxel.