I'm guessing that serializedVersion and m_AddedGame_Objects were created by the editor to make a new variant of human_new, but I am not sure. I have zero Unity experience.
A better solution in the future may be to decouple the player's camera from the body in 1st person mode, or to render a separate body in 1st person than in 3rd person.
Testing
Tested by running the game in the editor and showing no more leaning into movement by the player in both 1st and 3rd person mode.
Notes
serializedVersion
andm_AddedGame_Objects
were created by the editor to make a new variant of human_new, but I am not sure. I have zero Unity experience.Testing
Issues