An open-source (GPL-3 or later) procedurally generated video game. Steam page: https://store.steampowered.com/app/1442360/Dont_get_lost/
https://user-images.githubusercontent.com/8690175/235303997-36b86f85-c29f-4e2a-8779-5ed61af1a8de.mp4
To setup a unity project for development, follow these steps:
Using the latest version of unity, create a new unity project using the High Definition Render Pipeline (3D HDRP) template.
Replace the Assets/ and ProjectSettings/ folders (in their entirety) with a clone of this repository.
Linux steps:
Close the unity editor
$ cd /path/to/project/folder
$ rm -r Assets/ ProjectSettings/
$ git init
$ git remote add origin git@github.com:miicck/dont-get-lost.git
$ git fetch
$ git checkout -t origin/master
Re-open the unity editor/load the project
Done! Try playing the Assets/scenes/world_menu scene and creating a new world. Note that, the first time the world is rendered, it might look super weird for a few seconds while the shaders compile for the first time.
Feel free to fire off merge requests with any fixes you've made!