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mikialex
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rendiation
Rendiation Rendering Framework
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Prototyping functional reactive incremental architecture
#147
mikialex
closed
1 year ago
0
ssao
#146
mikialex
closed
2 years ago
0
taa
#145
mikialex
closed
2 years ago
0
channel debuger
#144
mikialex
closed
2 years ago
0
Mikialex/support gltf alpha
#143
mikialex
closed
2 years ago
0
normal mapping
#142
mikialex
closed
2 years ago
0
Align the pbr impl to filament, step 0
#141
mikialex
closed
2 years ago
0
Basic shadow map support
#140
mikialex
closed
2 years ago
0
wgls does not have inverse matrix builtin function
#139
caxieyou
closed
2 years ago
1
basic terminal/command system
#138
mikialex
closed
2 years ago
0
infinity shader plane support (ground)
#137
mikialex
closed
2 years ago
0
fix normal
#136
misdake
closed
2 years ago
0
fix normal
#135
misdake
closed
2 years ago
0
fix override_shading. simplify ShadingSelection.
#134
misdake
closed
2 years ago
0
prototyping webgpu bundle api
#133
mikialex
closed
1 year ago
0
support override shading in forward
#132
mikialex
closed
2 years ago
0
fix clamp. optimize and use inverse_or_identity.
#131
misdake
closed
2 years ago
0
Test if scene content abstraction works
#130
mikialex
closed
1 year ago
1
material preferred_shading, dispatcher create_pass_gpu
#129
misdake
closed
2 years ago
0
gltf scene loading support
#128
mikialex
closed
2 years ago
1
set primitive_state.topology
#127
misdake
closed
2 years ago
0
just naive forward lighting
#126
mikialex
closed
2 years ago
0
fix cfg implicit write
#125
mikialex
closed
2 years ago
0
for loop in current shader cannot fetch the index [i] in the array of
#124
caxieyou
closed
2 years ago
0
refactoring arena tree
#123
mikialex
closed
2 years ago
0
uniform injection default to both shader stage
#122
mikialex
closed
2 years ago
0
fix shader testing and aline bug
#121
caxieyou
closed
2 years ago
0
UBO struct in wgsl is at least 16 in naga
#120
caxieyou
closed
2 years ago
2
Support dep query hook in shadergraph builder
#119
mikialex
closed
1 year ago
1
Naive RenderList impl
#118
misdake
closed
2 years ago
0
impl CameraProjection for ViewFrustumOrthographicProjection
#117
misdake
closed
2 years ago
0
Implement dependency collecting in fragment in and vertex out
#116
mikialex
closed
1 year ago
2
impl global scrope uniform dependency
#115
mikialex
closed
1 year ago
0
Investigate how to express the global scope dependency in wgsl_fn!()
#114
mikialex
closed
1 year ago
2
Support Model/Camera removal
#113
misdake
closed
2 years ago
0
fix wgsl codegen struct layout
#112
mikialex
closed
2 years ago
1
WGSL primitive arithmetic rules are not same as our math lib
#111
mikialex
closed
1 year ago
1
try using functor GAT trait to simplify indexed primitive abstraction
#110
mikialex
closed
2 years ago
0
Fix bst
#109
misdake
closed
2 years ago
1
WGSL struct in shadergraph codegen missing correct alignment decorator
#108
mikialex
closed
2 years ago
2
StateControlGPU uploads material state
#107
misdake
closed
2 years ago
0
minor fix
#106
misdake
closed
2 years ago
0
Improve WGSL parser support
#105
mikialex
closed
2 years ago
0
Refactor mesh abstraction
#104
mikialex
closed
2 years ago
0
Gizmo finish translate part
#103
mikialex
closed
2 years ago
0
Gizmo support plane move and improve scene API
#102
mikialex
closed
2 years ago
0
impl translate gizmo
#101
mikialex
closed
2 years ago
0
Gizmo dev update
#100
mikialex
closed
2 years ago
0
correct by case wrong
#99
caxieyou
closed
2 years ago
1
should also multiply 0.5
#98
caxieyou
closed
2 years ago
0
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