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millerscout
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MMD-Factorio-Mods
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Update info.json
#23
CaitSith2
opened
3 months ago
0
Experience for Buildings and Transport drones
#22
bkoelho
opened
4 months ago
1
Add support for Archipelago Randomizer
#21
CaitSith2
closed
1 year ago
1
Unrecoverable error in version 0.0.38.
#20
NecronOverlord
opened
1 year ago
5
Updated locales and settings
#19
malomaster
opened
1 year ago
0
Try use another parameters to store xpcount
#18
millerscout
opened
1 year ago
0
Locale update, large update for migrations
#17
malomaster
opened
1 year ago
2
호환성
#16
tucke125
opened
1 year ago
1
Better in-game Changelog
#15
FaustVX
closed
1 year ago
1
Entities don't get levels… again. Also, levels ignores baseExp setting value
#14
malomaster
opened
1 year ago
0
mmddata and settings update
#13
malomaster
closed
1 year ago
1
Update xp-for-buildings.cfg
#12
malomaster
closed
1 year ago
0
Update names.cfg
#11
malomaster
closed
1 year ago
0
Error on load save (migrating from 0.0.26 to 0.0.30 mod ver.)
#10
malomaster
closed
1 year ago
1
Error when research finished and opened GUI.
#9
malomaster
closed
1 year ago
0
Issue with "Revert levels" setting
#8
malomaster
closed
1 year ago
9
vtk-deep-core-mining compatibility
#7
malomaster
opened
1 year ago
4
Removal of mod removes entities despite using Revert Levels
#6
gkwiatkowski817
closed
1 year ago
1
[SE] Delivery cannon not working
#5
gkwiatkowski817
closed
1 year ago
0
Crash when picking up some items from the Ruins mod
#4
DrWiFi
closed
1 year ago
2
345.464 Error ModManager.cpp:1625: Reached id limit for entity. The game can't contain more than 65535 instances of this prototype due to hardcoded limits of the engine. See the log file for more detail.
#3
Leo0806-studios
opened
1 year ago
17
Failed to load the py module
#2
moran0027
closed
1 year ago
2
XP for buildings: Compatibility issue with 5Dim_battlefield mod
#1
malomaster
opened
1 year ago
12