A highly configurable mod providing item magnet and in-world node drops\ By PilzAdam, texmex, hybriddog.
LGPLv2.1/CC BY-SA 3.0. Particle code from WCILA mod by Aurailus, originally licensed MIT.
item_drop
can be played with Minetest 0.4.16 or above. It was originally
developed by PilzAdam.
item_drop.enable_item_drop
is
true
(true by default) It does nothing in creative mode.item_drop.enable_item_pickup
is true
(true by default)
item_drop.pickup_radius
(default 0.75),
if items are within this radius around the player's belt, they're picked.item_drop.pickup_age
is something positive, items dropped by players
are ignored for this time to avoid instantly picking up when dropping.item_drop.pickup_age
is -1
, items are only picked when they don't
move, it's another fix for instant item picking.item_drop.magnet_radius
is bigger than item_drop.pickup_radius
,
items between these radii are flying to the player for
item_drop.magnet_time
seconds, after this time, they're picked or stop
flying.item_drop.mouse_pickup
is
true
(true by default)item_drop.pickup_sound_gain
(default 0.2)item_drop.enable_pickup_key
is true
(true by default)
item_pickup_keytype
are:Use
)Sneak
)LeftAndRight
)RMB
)SneakAndRMB
)item_drop.pickup_keyinvert
is true
, items are
collected when the key is not pressed instead of when it's pressed.item_drop.pickup_particle
is true
(true by default)You can report bugs or suggest ideas by filing an issue.