Since there are many other libraries which provides more and better functionality in barcode scanning, I decided to discontinue the development of this project. I recommend the Firebase ML Vision package as an alternative: https://pub.dev/packages/firebase_ml_vision
A flutter plugin for scanning 2D barcodes and QR codes.
This provides a simple wrapper for two commonly used iOS and Android libraries:
iOS: https://github.com/mikebuss/MTBBarcodeScanner
Android: https://github.com/dm77/barcodescanner
For Android, you must do the following before you can use the plugin:
Add the camera permission to your AndroidManifest.xml
<uses-permission android:name="android.permission.CAMERA" />
This plugin is written in Kotlin. Therefore, you need to add Kotlin support to your project. See installing the Kotlin plugin.
Edit your project-level build.gradle file to look like this:
buildscript {
ext.kotlin_version = '1.3.61'
// ...
dependencies {
// ...
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
// ...
Edit your app-level build.gradle file to look like this:
apply plugin: 'kotlin-android'
// ...
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
// ...
}
Now you can depend on the barcode_scan plugin in your pubspec.yaml file:
dependencies:
# ...
barcode_scan: any
Click "Packages get" in Android Studio or run flutter packages get
in your project folder.
To use on iOS, you must add the the camera usage description to your Info.plist
<dict>
<!-- ... -->
<key>NSCameraUsageDescription</key>
<string>Camera permission is required for barcode scanning.</string>
<!-- ... -->
</dict>
import 'package:barcode_scan/barcode_scan.dart';
void main() async {
var result = await BarcodeScanner.scan();
print(result.type); // The result type (barcode, cancelled, failed)
print(result.rawContent); // The barcode content
print(result.format); // The barcode format (as enum)
print(result.formatNote); // If a unknown format was scanned this field contains a note
}
You can pass options to the scan method:
import 'package:barcode_scan/barcode_scan.dart';
void main() async {
var options = ScanOptions(
// set the options
);
var result = await BarcodeScanner.scan(options: options);
// ...
}
Option | Type | Description | Supported by |
---|---|---|---|
strings.cancel |
String |
The cancel button text on iOS | iOS only |
strings.flash_on |
String |
The flash on button text | iOS + Android |
strings.flash_off |
String |
The flash off button text | iOS + Android |
restrictFormat |
BarcodeFormat[] |
Restrict the formats which are recognized | iOS + Android |
useCamera |
int |
The index of the camera which is used for scanning (See BarcodeScanner.numberOfCameras ) |
iOS + Android |
autoEnableFlash |
bool |
Enable the flash when start scanning | iOS + Android |
android.aspectTolerance |
double |
Enable auto focus on Android | Android only |
android.useAutoFocus |
bool |
Set aspect ratio tolerance level used in calculating the optimal Camera preview size | Android only |
Mac:
$ brew install protobuf
$ brew install swift-protobuf
Windows / Linux: https://github.com/protocolbuffers/protobuf#protocol-compiler-installation
Activate the protobuf dart plugin:
$ pub global activate protoc_plugin
Install theProtobuf Support
plugin for IDEA / Android Studio or vscode-proto3
for VS Code
If you changed the protos.proto you've to execute the ./generate_proto.sh to update the dart / swift sources
Change org.jetbrains.kotlin:kotlin-stdlib-jre
to org.jetbrains.kotlin:kotlin-stdlib-jdk
(StackOverflow)