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mlange-42
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planetary-defense
🪐 Planetary defense and colonization game in Godot and Rust
GNU General Public License v3.0
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Prepare release v0.6.0
#303
mlange-42
closed
9 months ago
0
Restrict certain facilities to only allow blind end roads/rails
#302
mlange-42
closed
2 years ago
0
Visual tweaks
#301
mlange-42
closed
2 years ago
0
Network link upgrade/replace
#300
mlange-42
closed
2 years ago
0
Network upgade
#299
mlange-42
closed
2 years ago
0
Allow for multiple converters per facility
#298
mlange-42
closed
2 years ago
0
Allow multiple converters per facility/city
#297
mlange-42
closed
2 years ago
0
Inform player about land use efficiency?
#296
mlange-42
opened
2 years ago
0
Time series stats view
#295
mlange-42
closed
2 years ago
0
Ignore slope on sea / under water
#294
mlange-42
closed
2 years ago
0
Simplify settings tooltips
#293
mlange-42
closed
2 years ago
0
Remove sharp edges from power plant geometry (for outlines)
#292
mlange-42
closed
2 years ago
0
Time series statistics
#291
mlange-42
closed
2 years ago
0
Oil rig as independent facility?
#290
mlange-42
opened
2 years ago
0
Animated water shader
#289
mlange-42
closed
2 years ago
0
Enable colored outlines using darkened textures
#288
mlange-42
closed
2 years ago
0
Switch to GLES 2 for lower resource demand
#287
mlange-42
closed
2 years ago
0
Refine flow resolution for animations
#286
mlange-42
opened
2 years ago
0
Inverse hull outlines using custom normals export
#285
mlange-42
closed
2 years ago
0
Build and coverage indicators for facilities
#284
mlange-42
closed
2 years ago
0
Outline shader performance
#283
mlange-42
closed
2 years ago
1
Outline and AA settings, material optimizations
#282
mlange-42
closed
2 years ago
0
Mobile units + stationary attacks
#281
mlange-42
opened
2 years ago
0
Network geometris - rebuild only necessary
#280
mlange-42
closed
2 years ago
0
Simplify materials (vertex lighting)
#279
mlange-42
closed
2 years ago
0
Toon style / outlines
#278
mlange-42
closed
2 years ago
1
Post processing - disabled for poor performance
#277
mlange-42
closed
2 years ago
0
Make all message locations clickable links
#276
mlange-42
closed
2 years ago
0
Tweak flow GUI and vis, balance resource reveal
#275
mlange-42
closed
2 years ago
0
Navigate messages with arrow keys
#274
mlange-42
opened
2 years ago
0
Sinks/sources in flows view
#273
mlange-42
opened
2 years ago
0
Show commodity road flows
#272
mlange-42
closed
2 years ago
0
Smaller power lines
#271
mlange-42
closed
2 years ago
0
Use arrays instead of dicts for commodities where possible
#270
mlange-42
closed
2 years ago
0
Represent commodities by integers instead of strings
#269
mlange-42
closed
2 years ago
0
Allow power lines over water
#268
mlange-42
closed
2 years ago
0
Visualize Ground station range when building
#267
mlange-42
closed
2 years ago
0
Mouse pointers for facilities and network
#266
mlange-42
opened
2 years ago
0
Resource prospection - interim version
#265
mlange-42
closed
2 years ago
0
Display total stats for connected graph
#264
mlange-42
opened
2 years ago
0
Satellite ground stations and sky coverage
#263
mlange-42
closed
2 years ago
0
Add resource abundance settings
#262
mlange-42
closed
2 years ago
0
Fix gitignore and CI for LFS and imports
#261
mlange-42
closed
2 years ago
0
Prepare release 0.5.0
#259
mlange-42
closed
2 years ago
0
Resource prospection / remote sensing
#258
mlange-42
opened
2 years ago
0
Update devlog
#257
mlange-42
closed
2 years ago
0
Bugfix crash road tool, build on sea lines
#256
mlange-42
closed
2 years ago
0
Highways as high capacity roads
#255
mlange-42
closed
2 years ago
0
Network type specific max slope
#254
mlange-42
closed
2 years ago
0
Allow to merge cities
#253
mlange-42
closed
2 years ago
0
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