mlemesle / rustemon

A wrapper library for PokeApi, written in Rust
MIT License
28 stars 10 forks source link
api library pokeapi pokemon rust

Rustemon Latest Version

This library is a wrapper for the awesome PokeApi, which provides all the informations you need about Pokémons !

Fully written in Rust, this library covers the whole PokeApi REST api v2.

How to import it ?

Adds the following in the dependencies of your Cargo.toml :

rustemon = "3.5.0" 

How to use it ?

As you noticed in the documentation of PokeApi, every endpoints and models are declared in groups.

The library kept this group oriented architecture !

Features

This crate provides two features to enable different cache mechanisms :

filesystem-cache is enabled by default. Be careful, those features are mutually exclusive !! If you want to use the in-memory-cache feature, you can proceed as follow:

[dependencies]
rustemon = { version = "*", default-features = false, features = ["in-memory-cache"] } 

Also, to support easier export to other tooling and libraries, the serialize feature enables PokeApi structs to be compiled with serde::Serialize. This feature is disabled by default.

Models

All the models are located into the following module :

rustemon::model

For example, if you want the type Pokemon located in the group pokemon, it is located here :

rustemon::model::pokemon::Pokemon
Endpoints

The endpoints follow the same naming rule, for example, if you want to call the evolution chain endpoint from the evolution group :

rustemon::evolution::evolution_chain

For each endpoints, 4 functions are defined :

The endpoints are all async ! Which means you NEED to add a async runtime (such as tokio for example), in order for the library to work.

Caching

All calls to the API are cached by a middleware attached to the RustemonClient you need to instanciate in order to make calls to the PokeAPI.

Examples

Examples and use cases are available in the examples folder. For instance, you can run the async_follow example using

cargo run --example async_follow

License

The license of the library can be found here.

Contribution

If you find any bug or improvement that you find valuable, please fill an issue right there -> project issues