modesttree / Projeny

A project and package manager for Unity
MIT License
694 stars 87 forks source link

GearVR compatibility issue #34

Open pecheny opened 8 years ago

pecheny commented 8 years ago

According to Oculus guidelines in order to make development build i need to put signature file exactly to Project/Assets/Plugins/Android/assets/.

Following validation in ProjenyConfigValidator prevents me to do so.

                        if (pluginNameLowered == "android" || pluginNameLowered == "webgl")
                        {
                            foreach (var platformDir in pluginDir.GetDirectories())
                            {
                                CheckJunction(platformDir, badDirectories, brokenJunctions);
                            }

                            continue;
                        }

For now i just commented lines below and rebuild Projeny, it works for me.

michael-jennings commented 6 years ago

@pecheny If anyone wants a quick-ish solution, you can use my fork for Gear VR compatibility. At the top of README.md I included more detailed instructions for installing Python, which you'll need since I don't know how to set up release builds like the original branch has, yet. (It's no big deal, don't be skeered). I had a lot of stumbles trying to follow the install instructions given in the original README.md, so I wrote down every single step for my fellow python dummies. I will try to keep this fork up to date.