issues
search
mohammedari
/
opengl_ros
A simple implementation to utilize OpenGL shader (GLSL) code with a GPU-powered machine under ROS environment
MIT License
10
stars
2
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Merging recent works
#9
mohammedari
closed
3 years ago
0
Feature Request: Headless Mode
#8
DanielArnett
opened
3 years ago
3
Headless changes
#7
DanielArnett
opened
3 years ago
1
Create occupancy grid in arbitrary frame
#6
embasm
closed
4 years ago
2
Use tf at depth_image_projector
#5
embasm
closed
4 years ago
1
Speeding up rendering
#4
DanielArnett
opened
4 years ago
2
Dynamic reconfigure
#3
DanielArnett
closed
4 years ago
1
Enabling the use of BGRA in addition to BGR
#2
DanielArnett
closed
4 years ago
3
Transparency in Images
#1
DanielArnett
closed
4 years ago
6