Open LuxKeiwoker opened 6 hours ago
+1 Got exactly the same issue. With only 2 players got rubber banding and the high server load message in game. Server has more then enough resources with a i5 13500, 20 threads and 64gb, 1 GBit/s network. Meanwhile the enshrouded server used max 2gb ram with a max load of 300% aswell. No idea if its a docker image issue or enshrouded as i found also a recent reddit post with the same issue.
Is there an existing issue for this?
Used image version
latest - 1d77460
Used docker compose file or docker command
What you expected to see, versus what you actually saw
I'm running this container on a Synology NAS with AMD Ryzen CPU and 6 Cores/12 Threads. As soon as more than one player is connected, the game starts complaining about high server load or even excessive load. While looking into the CPU utilization of the container I see only a utilization of up to 300 %, i.e 3 cores or threads.
The Synology Resource Manager (kind of a taskmanager like in Windows) shows a Cpu utilization of only around 20 %. I've tried many things like redeploying the container, turning on resource restriction, turning it off. Setting the priority of the container to high and even started messing with the docker -cpushares parameter through ssh. Nothing has ever increase CPU utilization.
At this point I suspect somethings off with the container, rather than the host machine or configuration.
Any ideas?
Logs from the container
No response