Docker image for the game Enshrouded. The image is based on the steamcmd image and uses supervisor to handle startup, automatic updates and cleanup.
Variable | Required | Default | Contraints | Description | WIP |
---|---|---|---|---|---|
SERVER_NAME |
Enshrouded Server |
string | The name of the server | ️ | |
SERVER_SLOT_COUNT |
16 |
integer (1-16) | Max allowed concurrent players | ||
SERVER_QUERYPORT |
15637 |
integer | The steam query port for the server | ||
SERVER_IP |
0.0.0.0 |
string (ipv4) | Server IP for internal network configuration | ||
SERVER_SAVE_DIR |
./savegame |
string | Folder for savegames (relative and absolute paths are supported) | ||
SERVER_LOG_DIR |
./logs |
string | Folder for logs (relative and absolute paths are supported) | ||
PUID |
4711 |
integer | The UID to run server as (file permission) | ||
PGID |
4711 |
integer | The GID to run server as (file permission) | ||
UPDATE_CRON |
string (cron format) | Update game server files cron (eg. */30 * * * * check for updates every 30 minutes) |
|||
UPDATE_CHECK_PLAYERS |
false |
boolean (true, false) | Should the update check if someone is connected | ||
BACKUP_CRON |
string (cron format) | Backup game server files cron (eg. */15 * * * * backup saves every 15 minutes) - don't set cron under 10 minutes |
|||
BACKUP_DIR |
./backup |
string | Folder for backups (relative and absolute paths are supported) | ||
BACKUP_MAX_COUNT |
0 |
integer | Number of backups to keep (0 means infinite) | ||
GAME_BRANCH |
public |
string | Steam branch (eg. testing) of the Enshrouded server | ||
STEAMCMD_ARGS |
validate |
string | Additional steamcmd args for the updater | ||
SERVER_PASSWORD ⚠️DEPRECATED |
string | ⚠️ DEPRECATED: The password for the server (Enshrouded ignores this value - use Server Roles instead) | |||
Server Roles | further informations can be found following the link | ||||
Server Difficulty | further informations can be found following the link | ⚠️ |
All environment Variables prefixed with SERVER, are the available enshrouded_server.json options (see Enshrouded Docs)
⚠️: Work in Progress
enshrouded_server.json
file directly or the SERVER_ROLE_<index>_XYZ
environment vars. The file is located in the game/server
folder. More information can be found in
the official documentation.Variable | Description | WIP |
---|---|---|
BOOTSTRAP_HOOK |
Command to run after general bootstrap | |
UPDATE_PRE_HOOK |
Command to run before update | |
UPDATE_POST_HOOK |
Command to run after update | |
BACKUP_PRE_HOOK |
Command to run before backup & cleanup | |
BACKUP_POST_HOOK |
Command to run after backup & cleanup |
The scripts will wait for the hook to resolve/return before continuing.
⚠️: Work in Progress
Tag | Virtualization | Description |
---|---|---|
latest |
proton | Latest image based on proton |
<version> |
proton | Pinned image based on proton (>= 1.x.x) |
stable-proton |
proton | Same as latest image |
<version>-proton |
proton | Pinned image based on proton |
stable-wine |
wine | Latest image based on wine |
<version>-wine |
wine | Pinned image based on wine |
dev-proton |
proton | Dev build based on proton |
dev-wine |
wine | Dev build based on wine |
dev-wine-staging |
wine | Dev build based on wine (staging branch) |
Port | Description |
---|---|
15637/udp | Steam query port |
Volume | Description |
---|---|
/opt/enshrouded | Game files (steam download path) |
Note: By default the volumes are created with the UID and GID 4711 (that user should not exist). To change this, set
the environment variables PUID
and PGID
.
docker run -d --name enshrouded \
--hostname enshrouded \
--restart=unless-stopped \
-p 15637:15637/udp \
-v ./game:/opt/enshrouded \
-e SERVER_NAME="Enshrouded Server" \
-e SERVER_PASSWORD="secret" \
-e UPDATE_CRON="*/30 * * * *" \
-e PUID=4711 \
-e PGID=4711 \
mornedhels/enshrouded-server:latest
services:
enshrouded:
image: mornedhels/enshrouded-server:latest
container_name: enshrouded
hostname: enshrouded
restart: unless-stopped
stop_grace_period: 90s
ports:
- "15637:15637/udp"
volumes:
- ./game:/opt/enshrouded
environment:
- SERVER_NAME=Enshrouded Server
- SERVER_PASSWORD=secret
- UPDATE_CRON=*/30 * * * *
- PUID=4711
- PGID=4711
Note: The volumes are created next to the docker-compose.yml file. If you want to create the volumes, in the default location (eg. /var/lib/docker) you can use the following compose file:
services:
enshrouded:
image: mornedhels/enshrouded-server:latest
container_name: enshrouded
hostname: enshrouded
restart: unless-stopped
stop_grace_period: 90s
ports:
- "15637:15637/udp"
volumes:
- game:/opt/enshrouded
environment:
- SERVER_NAME=Enshrouded Server
- SERVER_PASSWORD=secret
- UPDATE_CRON=*/30 * * * *
- PUID=4711
- PGID=4711
volumes:
game:
The image includes a backup script that creates a zip file of the last saved game state. To enable backups, set
the BACKUP_CRON
environment variable. To limit the number of backups, set the BACKUP_MAX_COUNT
environment variable.
To restore a backup, stop the server and simply extract the zip file to the savegame folder and start the server up again. If you want to keep the current savegame, make sure to make a backup before deleting or overwriting the files.
[!WARNING]
Verify the permissions of the extracted files. The files should be owned by the user with the UID and GID set in the environment variables. If the image is running in privileged mode, the files will be automatically chowned to the givenUID
andGID
.
docker compose exec enshrouded supervisorctl start enshrouded-force-update
docker compose exec enshrouded supervisorctl start enshrouded-reset-roles
docker compose exec enshrouded supervisorctl restart enshrouded-server
'HostOnline' (up)!
) or the update fails with following error:
Error! App '2278520' state is 0x202 after update job.
This means there is probably something wrong with your file permissions, or you don't have enough disk space left. Make sure the UID and GID are correct and the files are owned by the correct user.