Webmaker enables people to discover, create, and share rich content from their mobile device. It brings a few of the web’s best ingredients to a mobile-first content creation platform. Webmaker goes beyond a soundbite or filtered photo to enable truly creative projects. It is free, open-source, and independent.
Webmaker is currently available in the Android Play store. Projects can be shared and viewed from any web browser on mobile or desktop.
If you'd like to become a Beta tester for the Android app, you can opt in here.
This repository contains the core features of Webmaker. We utilize the wiki and issues to track the whole project. The Android code resides at webmaker-android and the desktop viewer at webmaker-browser.
Found a bug? Have an idea? File new issues.
The Webmaker team has identified a few areas of focus to advance the project. These frame our features and bug fixes in terms of the needs of our users and help set priorities as we iterate toward a well rounded product experience.
Take a look at our set of Feature Priorities
Whenever we release a new version of the app, we always test our release candidates. If you are interested in testing the app, head over to the Quality Testing section of the Wiki. You will find instructions to become a Beta tester. You will also find quality testing scripts that make testing a whole lot easier.
The UI Design Toolkit, which contains the major user interface elements, colours, and patterns used throughout the app can be found on the Webmaker Wiki. The toolkit will give you what you need to start contributing Design to this project.
If you have any questions about Design feel free to speak to @ricardo on IRC or email mailto:ricardo@mozillafoundation.orgricardo@mozillafoundation.org
webmaker-core
is the React based core for the Webmaker app. It's a series of webviews that are integrated into the various platforms running Webmaker (currently: Android, Browser).
If you'd like to become a beta tester for the Android app, you can opt in by opening this URL on your device: https://play.google.com/apps/testing/org.mozilla.webmaker
git clone https://github.com/mozilla/webmaker-core.git
npm install
For local development, you'll begin by running npm start
, which will compile the core, watch for and recompile changed code, and run a local webserver where you can view changes.
Although webmaker-core
can run stand-alone, you're typically going to run it as a core dependency of a parent application (aka "platform"). Running stand-alone will have very limited functionality as much of the functionality is delegated to the parent platform (eg: changing views, persistence, device APIs).
In order to do local development, you'll need to npm link
this package so that as you make updates they are reflected in the app you're working on. To do this, run npm link
in the root of this project. Next, go into the repo for the platform that will consume it (eg: webmaker-android
) and run npm link webmaker-core
.
There are a few standards to bear in mind when adding new pages or components to the project.
Components are added to the src/components
directory. Pages are added to src/pages
. Each component or page needs its own subdirectory, JSX file, and LESS file. All three should share a common name.
For example:
src/components/link/
├── link.jsx
└── link.less
Be sure to add the LESS file as an import in src/main.less
so that it gets compiled!
Component markup should contain a top-level class name that corresponds to its filename (eg: .link
for link
). Pages should similarly have a top-level ID (eg: #editor
for editor
).
File names are hyphenated lowercase. For example: section-2.jsx
.
Also, if you make a change regarding activities within the native Android wrapper, you will need to update the res/xml/app_tracker.xml
file to create a display name for that new activity, in Google Analytics.
In order to access config values, simply require config.js
(in the src/
).
var config = require('../config.js');
console.log(config.CLIENT_ID);
The ./lib/api.js
module is the primary way in which you should interact with api.webmaker.org. This module can use the platform's SharedPreferences
API to cache API requests thus reducing network requests. If you would like to use the cache, you can send useCache: true
to the module:
var api = require('./lib/api.js');
api({
uri: '/discover',
useCache: true
}, function (err, results) {
// do stuff w/ cached results if found!
});
Any time you are loading images over the network, we recommend that you use the <ImageLoader>
react component. This gives you access to important events like loading and error states as well as a hook for providing a loading animation. Full documentation can be found here: https://github.com/hzdg/react-imageloader
In this project we're using React-Intl to localize our application and YAML for translation.
To localize a component or page you have to include IntlMixin
in your class mixins
, for example:
var React = require('react');
var Example = React.createClass({
mixins: [require('react-intl').IntlMixin],
render: function() {
return (
<div>
<h1>{this.getIntlMessage('key_name_here')}
</div>
);
}
});
If the strings include HTML, use the FormattedHTMLMessage
element:
import { FormattedHTMLMessage, IntlMixin } from 'react-intl';
<FormattedHTMLMessage
message={ this.getIntlMessage("key_name_here") }
/>
Once you add the mixin it will expose the getIntlMessage
method to your component to get the localized message for the given key.
Because we are using YAML for our translation and React-Intl expects JSON, we need an extra build step to convert YAML to JSON. We are using yaml-intl-xml-json-converter to convert from YAML to JSON.
intl-config.json
{
"supportedLocales": ["en-US", "de", "fr", "pt-BR", "es"],
"dest": "locales",
"src": "locales",
"type": "json"
}
en-US.yaml
---
en-US:
first: This is your first message
second: This is your second message
You have to make sure you match your language code in your YAML file and the name of the file with what you include in your config file for the converting part otherwise it will fail.
i18n.js
file exposes different methods to help with localization. These are the list of available methods when you required the module.
{
intlData: {messages: {}, locales: {}},
defaultLang: 'en-US',
currentLanguage: locale,
isSupportedLanguage: function(lang),
intlDataFor: function(lang)
}
intlData
This object consist of two properties. locales
and messages
. We use this object to pass it to React-Router in order for getIntlMessage
to work properly.
defaultLang
This will return default language of the application.
currentLanguage
This will return current language of the client that visiting our site.
isSupportedLanguage
This method expect a valid language code, and it's used to validate if we support that given language or not.
The return value is boolean.
intlDataFor
This method expect a valid language code, and it will return intlData
for the given language.
To fully localized the app we need to make sure we update the resource file on Transifex. This step requires that you have the required credential to upload the resource file on the Transifex's Webmaker project.
If you do not have the credential please speak @alicoding on IRC or any of the coordinator of the project for Webmaker on Transifex.
NOTE: There should be a weekly cycle where we upload the file on Transifex to avoid any problem that could occur.