mrlem / siage3d

SImple Android Game Engine - 3D, the easy way
GNU General Public License v3.0
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io: rewrite obj loader to use a specific intermediary model #51

Open mrlem opened 4 years ago

mrlem commented 4 years ago

In a nutshell:

.obj → wavefront model → siage3d model

By splitting parsing from feature-mapping, later evolutions due to engine supported features will be simplified, as they won't involve rewriting parts of the parser. This parser could be a separate kotlin lib altogether.

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