This eth/etc miner supports nvidia, amd, intel, adreno, mali, img and apple M1 GPUs. It also the first miner available on android.
VKminer is the first an Etcash GPU mining worker based on Vulkan: with the miner you can mine every coin which relies on an Etcash Proof of Work thus including Ethereum (deprecated), Ethereum Classic, Metaverse, Musicoin, Ellaism, Pirl, Expanse and others. This is the actively maintained version of Vulkan-ethminer.
This project is still under development. If you want to commint to this project, please contact: mshzhb@gmail.com
Standalone executables for Android, Linux, macOS and Windows are provided in the Releases section. Download an archive for your operating system and unpack the content to a place accessible from command line. The ethminer is ready to go.
The vkminer is a command line program. This means you launch it either from a Windows command prompt or Linux console, or create shortcuts to predefined command lines using a Linux Bash script or Windows batch/cmd file. For a full list of available command, please run:
./vulkan_ethminer --help
common run cli
#please replace 0x.. with your wallet
#On x86 platforms it will automatically run on all discrete gpus. On arm (e.g. apple) it will run on all gpus.
./vulkan_ethminer --server us1-etc.ethermine.org --port 4444 --wallet 0x0D405dc4889DE1512BfdeFa0007c3b6AA468E31A --rig miner --shader wave_shuffle
list all devices
./vulkan_ethminer -l
explicitly run miner on GPU 0 and GPU 1
./vulkan_ethminer -d 0 1 ....
This project uses [CMake] and [Hunter] package manager.
requires gcc/clang and make on linux/macOS
using build script
./setup.py
manual build
cd vulkan-etherminer
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make
requires visual studio 2019+ on windows
using build script
py setup.py
manual build
cd vulkan-etherminer
mkdir build
cd build
cmake ..
cmake --build . --config Release
Xcopy shaders Release\shaders\ /E /H /C /I
Name | Contact | |
---|---|---|
Tong Liu | @mshzhb | 0x0d405dc4889de1512bfdefa0007c3b6aa468e31a |
All bug reports, pull requests and code reviews are very much welcome.
Licensed under the MIT License.