Closed msolefonte closed 4 years ago
Logger should also be passed to the plugins.
I started working on a logger but finally deleted it completely again. I just find it too ugly.
I'll consider introducing it only to log errors and warnings.
As said before, I was not comfortable with introducing a logger in a library. Finally, I decided to introduce an integrated error reporter in #40, based on an object Scrap Error. A list of them, if existent, is returned together with the games data after calling Celes.pull().
Based on Winston, passed on creation.