A collection of useful, reuseable GML script I've made over the years. This repository is a continuation of work done in the old Useful GML Scripts repo, refactored to take as much advantage of the features in the latest GameMaker runtimes and Feather. NOTE: These are not 100% production-ready. They're here mainly for my personal projects, but you are welcome to look around.
The scripts are divided into two categories:
A library of largely independent helper functions and structs that are easily integrated into any project.
A library of more complex prefabs.