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mwhicks-dev
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splat-alpha
2D platforming game engine based in C++ and built on top of the SFML multimedia suite.
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Implement pausing
#17
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mwhicks-dev
closed
6 months ago
mwhicks-dev
commented
6 months ago
General idea: Don't update client-side objects if paused
General idea: Don't update client-side objects if paused