mwhicks-dev / splat-alpha

2D platforming game engine based in C++ and built on top of the SFML multimedia suite.
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SPlat

2D platforming game engine based in C++ and built on top of the SFML multimedia suite.

Testing

Tests (via Docker):

docker build -t SPlat/test . && docker run -it --rm SPlat/test

Build

Build (Makefile generated with CMake):

  1. Go to the build/ directory.
  2. Execute make -j$(nproc) client server to build the client-server.
  3. Execute ./server to run the server demo.
  4. Execute ./client to run the client demo.

Libraries

I use the following libraries in this implementation:

Thanks to all 3rd parties for their contributions!