mwhicks-dev / splat-alpha

2D platforming game engine based in C++ and built on top of the SFML multimedia suite.
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Implement Main Controller Loop #3

Closed mwhicks-dev closed 6 months ago

mwhicks-dev commented 7 months ago

F1.5 SPlat's client must respond to keyboard interrupts to move a designated Character. (NF3)

F1.6 SPlat's client must implement collision detection. (NF3)

NF3 SPlat must be multi-threaded, with at least two threads handling regular update tasks.