mwhicks-dev / splat-alpha

2D platforming game engine based in C++ and built on top of the SFML multimedia suite.
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Add entrypoint_id, req_rep_address, and pub_sub_address to environment #38

Closed mwhicks-dev closed 5 months ago

mwhicks-dev commented 5 months ago

Format as strings... These will both be set automatically by the server. The client will know the req_rep_address, which it will use to retrieve the pub_sub_request.

mwhicks-dev commented 5 months ago

Server entrypoint_id should always be 0, server will track connected clients when interface is separated