nafeu / multiplayer-td

Multiplayer tower defense experiment in Phaser
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General Development Backlog #10

Open nafeu opened 2 years ago

nafeu commented 2 years ago
nafeu commented 1 year ago

image

nafeu commented 1 year ago

Example enemy config idea:

enemies: [{
   count: 3,
   delay: 1000,
   type: EnemyTypeObject,
   path: PathTypeObject,
   spawnRate: 400
}],
nafeu commented 1 year ago

Does everything that needs sounds have sounds?

Core Gameplay Loop Solid

Graphical Stuff

User Experience