An experimental rougelike multiplayer tower defense game built with Phaser.io
View most latest builds (off main
) here: https://nafeu.com/multiplayer-td/
Use bun
for local development.
First get bun by running:
curl https://bun.sh/install | bash
installing existing dependencies (uses lockfile by default)
bun install
for adding dependencies
bun add new-dependency@version
Run dev server (served on localhost:300X)
bun dev
Activate githooks
cp -R hooks/ .git/hooks/
chmod ug+x .git/hooks/*
Install Tiled Editor
Open the tilemaps.tile-project
file in Tiled, make edits to the map file and always export as a .tmj
file into public/assets/[LEVEL_NAME].tmj