use config proxy to fetch config values (so we can store overrides)
add UI to expose all config values
for input values pressing enter commits the new value to the game (there is a console log for confirmation)
text and number/decimal is handled appropriately
config debugger persists to localStorage (inspect via window.localStorage.__configOverrides) if you enabled persistence via debug flag: persist-config-debug
window.localStorage.__configOverrides
) if you enabled persistence via debug flag:persist-config-debug
https://user-images.githubusercontent.com/11997716/204118615-fcfcb482-a311-44e9-80ae-ebf573798f69.mov
TODO: