it would be cool if you could have a shared instance of the NXT object, that
way you can call it
directly, something like
static NXT *sharedNXT;
+(NXT *) sharedInstance
{
if(sharedNXT == nil)
sharedNXT = [[NXT alloc] init];
return sharedNXT;
}
then you would just call [NXT sharedInstance].
Original issue reported on code.google.com by CAlva...@gmail.com on 15 Feb 2009 at 12:22
Original issue reported on code.google.com by
CAlva...@gmail.com
on 15 Feb 2009 at 12:22