$Id$
This is a library for manipulating LEGO Mindstorms NXT bricks. It includes a standalone Cocoa Framework and a sample Cocoa Remote application written in Objective-C. It is multi-platform and is not dependent on LEGO libraries.
This project contains two products:
LegoNXT.framework
This is a framework providing the ability to manipulate a LEGO
Mindstorms NXT brick over Bluetooth. This framework exposes both
low-level manipulations as well as a high-level interface for
sensor polling. This framework does not rely on the the LEGO
fantomSDK or any other external libraries, making it easy to build
and modify.
LegoNXTRemote
This is a sample application which makes use of the above framework
to manipulate most functions of the LEGO Mindstorms NXT brick over
Bluetooth. It makes use of the native Bluetooth libraries for simple
device discovery.
This work is distributed unter the MIT/X11 license making it free for use, modification, and distribution as described below.
Copyright (c) 2009 Matt Harrington
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.