nanite / AcceleratedDecay

Speeds up the leaf decaying process in Minecraft
GNU General Public License v3.0
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Accelerated Decay

Leaves go bye-bye

Accelerated Decay is an alternative fast leaf decay concept where instead of actually ticking the leaf blocks rapidly, we just remove them as soon as possible. Our mod implements this logic in the most vanilla possible way by delaying our leave checking logic to allow the game to naturally mark the leaves ready for removal.

One of the goals of Accelerated Delay was reduce the lag on clients & servers. We've achieved this by using a time based checking system and heavily reducing the particals and ticking logic on blocks.

How it works

Once the last block supporting leaves has been removed, the mod will attempt to seek out any leaves marked with the #minecraft:leaves tag and remove them as long as they're ready to be decayed.

We support any tree made up with the #minecraft:logs tag.

Example

https://user-images.githubusercontent.com/12798904/216458079-f0c0ce82-ed2d-48c6-90dc-5bde8fb68c31.mp4

Why use yours over others

Why do you require the architectury-api?

I'm lazy, stop judging me, we fire and listen on some events that it's much simpler to implement with architectury. Also, lots of mods use it now so if you're on a modpack or making a modpack, you likely already have it!