nanoskript / vrm-rigify

Generate Blender Rigify armatures for VRM models
MIT License
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in Pose Mode, mash did not move, only the rig moved. #6

Closed supwang closed 1 year ago

supwang commented 1 year ago

How to slove below problem?

Screenshot 2023-07-15 211402 Screenshot 2023-07-15 211834

Thank you.

nanoskript commented 1 year ago

Did you follow the steps under: "Parenting the meshes to the armature"?

supwang commented 1 year ago

Did you follow the steps under: "Parenting the meshes to the armature"?

Thank you for you reply. Yes, I followed the steps under: "Parenting the meshes to the armature".

supwang commented 1 year ago

Did you follow the steps under: "Parenting the meshes to the armature"?

Is the operation correct? (I'm using Blender 3.5)

Screenshot 2023-07-15 230328
nanoskript commented 1 year ago

That appears to be correct. It would be easiest for me to investigate if you could attach a copy of your VRM model (or another model that exhibits the same problem). Otherwise, I'm not sure what the issue is.

The only other reason I can think of is that you might using a VRM 1.0 instead of a VRM 0.x model.

supwang commented 1 year ago

That appears to be correct. It would be easiest for me to investigate if you could attach a copy of your VRM model (or another model that exhibits the same problem). Otherwise, I'm not sure what the issue is.

The only other reason I can think of is that you might using a VRM 1.0 instead of a VRM 0.x model.

I’m using VRoid's sample avatars that downloaded from VRoid Hub.

nanoskript commented 1 year ago

I can't reproduce the problem.

Here's what I did:

  1. I downloaded the sample avatar from: https://hub.vroid.com/en/characters/2843975675147313744/models/5644550979324015604
  2. I imported the model into Blender.
  3. I applied the "Generate Humanized VRM Rig" command.
  4. I parented the meshes inside Armature to the Armature.rig rig.
  5. I entered "Pose Mode" on Armature.rig.
image

The outline should look like this:

image
supwang commented 1 year ago

I can't reproduce the problem.

Here's what I did:

  1. I downloaded the sample avatar from: https://hub.vroid.com/en/characters/2843975675147313744/models/5644550979324015604
  2. I imported the model into Blender.
  3. I applied the "Generate Humanized VRM Rig" command.
  4. I parented the meshes inside Armature to the Armature.rig rig.
  5. I entered "Pose Mode" on Armature.rig.

Thank you. But still can not work for me.

Screenshot 2023-07-17 222435
supwang commented 1 year ago

It seems have no bones in the Armature.rig?

Screenshot 2023-07-17 223428
nanoskript commented 1 year ago

Not all bone layers are shown by default, see this comment: https://github.com/nanoskript/vrm-rigify/issues/4#issuecomment-1555863317. This is something that Rigify does and is unrelated to VRM-Rigify.

supwang commented 1 year ago

Not all bone layers are shown by default, see this comment: #4 (comment). This is something that Rigify does and is unrelated to VRM-Rigify.

Thank you, I think that I can not run the add-ons successfully.