natesampo / LD43

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Falling hitboxes are based on first hitbox in the frame #5

Closed jeremycryan closed 4 years ago

jeremycryan commented 5 years ago

When testing collisions with the stage, only the #1 hitbox in each frame is checked. This causes certain characters to float above the stage, rather than landing and walking.

natesampo commented 4 years ago

image Characters whose first hitboxes are not at their feet now walk along the ground as intended.