Closed jeremycryan closed 4 years ago
When testing collisions with the stage, only the #1 hitbox in each frame is checked. This causes certain characters to float above the stage, rather than landing and walking.
Characters whose first hitboxes are not at their feet now walk along the ground as intended.
When testing collisions with the stage, only the #1 hitbox in each frame is checked. This causes certain characters to float above the stage, rather than landing and walking.