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nba-emu
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NanoBoyAdvance
A cycle-accurate Nintendo Game Boy Advance emulator.
GNU General Public License v3.0
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Implement more accurate IRQ delay and PPU scanline timings
#280
fleroviux
closed
1 year ago
0
Rework the scheduler to allow for proper (de)serialization of events
#279
fleroviux
closed
1 year ago
0
Mega Man Battle Network 1 - Title screen audio is distorted
#278
Chariblaze
closed
1 year ago
2
Discussion/Feature Request - Vulkan backend
#277
branchus
closed
1 year ago
1
PPU: implement a cycle-accurate renderer (Version 2.0)
#276
fleroviux
closed
1 year ago
0
OBJ Window interaction with objects is inaccurate
#275
Vulcalien
closed
1 year ago
9
inputs not mapping buttons correctly, weird issues using ps3 controller
#274
goodstuff626
opened
1 year ago
1
Issues compiling with all dlls in exe
#273
evanft
closed
1 year ago
6
Accuracy's doc is outdated plus version's numbers.
#272
Felipefpl
closed
1 year ago
3
Qt: implement a volume control and mute option
#271
fleroviux
closed
11 months ago
1
PPU: attempt to fix a race condition in StopRenderThread()
#270
fleroviux
closed
1 year ago
0
Correct subpixel rendering?
#269
timfenney
opened
1 year ago
4
HDMA sprite border not present on hardware
#268
fleroviux
closed
1 year ago
1
Qt: allow specifying a custom folder for save games and save states.
#267
fleroviux
closed
1 year ago
1
Cannot use 128kb saves
#266
grishidalgo
closed
1 year ago
2
Link Cable Emulation
#265
Testsr
opened
1 year ago
0
GDB catches segfault on program load
#264
LlamaTrauma
closed
2 years ago
2
Game Boy Advance Video - Shrek (USA) (Rev 5) (Video).gba doesnt load
#263
benderscruffy
opened
2 years ago
1
Hudson Best Collection Vol. 1 - Bomberman Collection (Japan).gba flashing lines
#262
benderscruffy
opened
2 years ago
1
unarr linking error in Flatpak build
#261
robbie01
opened
2 years ago
2
[Accuracy - Hardware?] Play Novel - Silent Hill (Japan and Translation v0.1)
#260
minatogzenx
closed
2 years ago
3
Emulator crashes immediately upon load for Windows 11 on some configurations
#259
rawr51919
opened
2 years ago
0
WIP: PPU: implement a cycle-accurate renderer
#258
fleroviux
closed
1 year ago
1
[Feature Request] Configurable Hotkeys for Solar Sensor Emulation
#257
kodedile
opened
2 years ago
0
[Feature Request] Custom Scripts and/or Plugins
#256
kodedile
opened
2 years ago
0
[Feature Request] Configuring the path of the folders
#255
xZabuzax
opened
2 years ago
3
SNES controller does not work correctly
#254
1985a
closed
10 months ago
2
Full screen leaves white border around game window
#253
DukeSkinny
opened
2 years ago
1
Feature request: More options for/remapping hotkeys (e.g. full screen toggle)
#252
RavenMacDaddy
opened
2 years ago
4
Qt: hide the menu during fullscreen game play by default
#251
fleroviux
closed
2 years ago
0
[Feature Request] Motion Control support
#250
eVenent
opened
2 years ago
1
[Feature Request] Full-Screen by having a small window and black borders covering the rest of the screen
#249
xZabuzax
closed
2 years ago
4
[Feature request] Logging support
#248
fleroviux
opened
2 years ago
6
Accuracy: update accuracy docs with all known game bugs
#247
rawr51919
closed
2 years ago
2
EEPROM: automatically detect save size (closes #219)
#246
fleroviux
closed
2 years ago
0
fix a few warnings in compilation and configuration
#245
rawr51919
closed
2 years ago
1
Recreate backup memory on reset
#244
fleroviux
closed
2 years ago
0
Unarr: do not attempt to use system libraries
#243
fleroviux
closed
2 years ago
0
DMA: the startup delay really only is an enable delay
#242
fleroviux
closed
2 years ago
0
Madden NFL 06 (USA) coin flip bug
#241
fleroviux
closed
1 year ago
0
Core: improve video transfer DMA emulation
#240
fleroviux
closed
2 years ago
1
PPU: let the render thread sleep when it idles
#239
fleroviux
closed
2 years ago
0
Allow building NanoBoyAdvance against Qt6 (thanks nadiaholmquist)
#238
fleroviux
closed
2 years ago
0
Core, PlatformCore, Qt: implement support for save states and save state slots (closes #112)
#237
fleroviux
closed
2 years ago
0
Make COMPILING.md link relative
#236
mattrberry
closed
2 years ago
1
Cleanup solar sensor emulation and integrate it into the UI
#235
fleroviux
closed
2 years ago
0
PlatformCore: create solar sensor based on GameDB information
#234
fleroviux
closed
2 years ago
0
GPIO: faciliate support of multiple devices connected to the GPIO controller
#233
fleroviux
closed
2 years ago
0
PlatformCore: add support for loading ROMs from archives
#232
fleroviux
closed
2 years ago
0
PlatformCore: implement syncing options (such as audio sync, video sync and dynamic rate control)
#231
fleroviux
opened
2 years ago
0
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