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ndee85
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coa_tools
COA Tools is a 2D Animation Suite for blender. It offers a 2D cutout animation workflow similar to programs like spine or spriter.
GNU General Public License v3.0
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Blender v 2.78a (and builds from Build Blender) freeze when making IK bones
#55
ristesekuloski
opened
8 years ago
4
binding sprites to bones seems to be broken
#54
PostPollux
closed
8 years ago
3
Wrap Animation Playback starts from 0 frame not currently set start frame
#53
SirPigeonz
closed
8 years ago
3
Error 60: Not well-formed (invalid-token).
#52
cplacht
closed
8 years ago
7
Alt click for bone binding not working in Linux (with solution)
#51
FDN73
closed
8 years ago
1
Sprite sheet frames keyframes should be set to constant interpolation.
#50
SirPigeonz
closed
8 years ago
3
[Feature Ideas] Transparency bug workaround, mesh fill, mesh generation, import
#49
Sunbutt
opened
8 years ago
1
psd export tool seems to not working in CS6
#48
Boo-zi
opened
8 years ago
6
Feature Request: newly created bones automatically locked Z scale.
#47
SirPigeonz
closed
8 years ago
1
StretchTo constraint could be automatically set to Volume: X
#46
SirPigeonz
closed
8 years ago
1
COA tools doesn't support user setting where selection is set to left mouse button instead right
#45
SirPigeonz
closed
8 years ago
1
If folder with --sprites has only one sprite/folder in it. It creats sheet with one empty sprite.
#44
SirPigeonz
closed
8 years ago
2
Batch Render writing to incorrect location
#43
teroparvinen
opened
8 years ago
1
Krita export layers to json file
#42
songproducer
opened
8 years ago
27
[Godot Importer] Saving a TSCN file after modifying it removes animations.
#41
bojjenclon
opened
8 years ago
0
Armature - Weight Paint Issues
#40
southernshotty
closed
8 years ago
2
Frame range start overridden to 0?
#39
IBwWG
closed
8 years ago
3
Frame index keyframe lost when switching collections
#38
IBwWG
opened
8 years ago
8
Switching collections leaks memory
#37
IBwWG
closed
8 years ago
19
Frame index preview only shows first frame until clicking on first frame
#36
IBwWG
closed
8 years ago
4
Double click to rename collection instead leaks 200 MB of memory and does nothing
#35
IBwWG
closed
8 years ago
9
Indicate expected Blender version
#34
IBwWG
closed
8 years ago
1
Unable to rotate view while plugin is enabled
#33
boringuser
closed
8 years ago
2
click append sprites to bones not working?
#32
j-mation
opened
8 years ago
15
Missing export button?
#31
nobledemon
closed
8 years ago
1
Spriter support
#30
IPv6
closed
8 years ago
2
Mac Trackpad rotates view even when in 2D view.
#29
tofarley
opened
8 years ago
0
Applying deformation mesh seems to create two copies of the underlying image
#28
tofarley
closed
8 years ago
1
GIMP Exporter
#27
ragtag
closed
8 years ago
0
Idea: One open standard Json animation file specification to rule them all
#26
blurymind
opened
8 years ago
73
Issues with multiple frames
#25
SteveTheDragonGames
closed
8 years ago
9
Y axis depth affects weights when parenting bones to mesh
#24
boringuser
closed
8 years ago
3
Draw Bone Shape
#23
Pomaranc
closed
8 years ago
3
Remember output path for each animation
#22
IBwWG
closed
8 years ago
2
Improve: Exporter For Gimp
#21
rdcklinux
closed
8 years ago
1
Sprite swaps look fine in preview, but don't render
#20
IBwWG
closed
8 years ago
9
Replacing image file with one with more options leaves existing images distorted
#19
IBwWG
opened
8 years ago
1
Select different animation = camera broken on render
#18
IBwWG
closed
8 years ago
8
Z-order translation when multiple sprites are selected
#17
IBwWG
opened
8 years ago
1
Adding a file of the same name to a new sprite overwrites the old sprite's graphic too
#16
IBwWG
closed
8 years ago
1
Create IK Bone causes immediate pos/rot change, strange rot behaviour afterwards
#15
IBwWG
opened
8 years ago
0
Bone-binding workflow
#14
IBwWG
closed
8 years ago
2
Edit armature offset from cursor
#13
IBwWG
closed
8 years ago
2
Z-order editing for those of us without JSON files to import
#12
IBwWG
closed
8 years ago
2
feature similar to spine's skins and spriter's character maps?
#11
blurymind
opened
8 years ago
3
really bad framerate in glsl, semi-bad framerate in Multitexture (stip)
#10
blurymind
closed
8 years ago
36
can't "cut out" in edit mesh mode
#9
diramazioni
closed
8 years ago
3
Create ortho cam in edit mode creates error
#8
cyaoeu
closed
8 years ago
1
Edit mesh function with sprite sheet problem.
#7
ja777on
closed
8 years ago
3
Spine json file format import and export (so you/others dont have to implement a new runtime for each game engine in order to use coa-tools with it)
#6
blurymind
closed
6 years ago
27
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